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> <channel><title>Comments for Sparxengine</title> <atom:link href="http://sparxengine.net/comments/feed" rel="self" type="application/rss+xml" /><link>http://sparxengine.net</link> <description></description> <lastBuildDate>Sat, 23 Jan 2010 09:18:34 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.1</generator> <item><title>Comment on Percentages made easy! by mike</title><link>http://sparxengine.net/percentages-made-easy.htm#comment-3</link> <dc:creator>mike</dc:creator> <pubDate>Sat, 23 Jan 2010 09:18:34 +0000</pubDate> <guid
isPermaLink="false">http://sparxengine.net/?p=4#comment-3</guid> <description>deo..finally someone took the time to really help those who cant grasp and maintain the formulas required.
thx.
I&#039;m studying for my GED here in Calif,
wish me luck!</description> <content:encoded><![CDATA[<p>deo..finally someone took the time to really help those who cant grasp and maintain the formulas required.<br
/> thx.<br
/> I&#8217;m studying for my GED here in Calif,<br
/> wish me luck!</p> ]]></content:encoded> </item> <item><title>Comment on Free graphics resources for game developers by pasten</title><link>http://sparxengine.net/free-graphics-resources-for-game-developers.htm#comment-5</link> <dc:creator>pasten</dc:creator> <pubDate>Sat, 28 Feb 2009 00:03:33 +0000</pubDate> <guid
isPermaLink="false">http://sparxengine.net/?p=31#comment-5</guid> <description>Great compilatiom of free/open source resources for game developers. Good job there. Here&#039;s a link that for more game development related resources. Visit here: http://www.ambrosine.com/resource.html</description> <content:encoded><![CDATA[<p>Great compilatiom of free/open source resources for game developers. Good job there. Here&#8217;s a link that for more game development related resources. Visit here: <a
href="http://www.ambrosine.com/resource.html" rel="nofollow">http://www.ambrosine.com/resource.html</a></p> ]]></content:encoded> </item> <item><title>Comment on Percentages made easy! by Deozaan</title><link>http://sparxengine.net/percentages-made-easy.htm#comment-2</link> <dc:creator>Deozaan</dc:creator> <pubDate>Mon, 04 Aug 2008 02:38:23 +0000</pubDate> <guid
isPermaLink="false">http://sparxengine.net/?p=4#comment-2</guid> <description>I wrote this article because just last night I was trying to scale some numbers down in my game I&#039;m programming and I was having a hard time remembering the proper way to find the correct ratio.
All sorts of questions were going through my head, such as: Which number goes on top of the division? Percentages are a decimal, which means that the larger number goes on bottom, right? Well what about if you have a really big object and want to find out what percent it is compared to the smaller one?
Then I remembered this trick and my problems were solved!</description> <content:encoded><![CDATA[<p>I wrote this article because just last night I was trying to scale some numbers down in my game I&#8217;m programming and I was having a hard time remembering the proper way to find the correct ratio.</p><p>All sorts of questions were going through my head, such as: Which number goes on top of the division? Percentages are a decimal, which means that the larger number goes on bottom, right? Well what about if you have a really big object and want to find out what percent it is compared to the smaller one?</p><p>Then I remembered this trick and my problems were solved!</p> ]]></content:encoded> </item> </channel> </rss>
