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	<title>Comments for Sparxengine</title>
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		<title>Comment on Books on Game Development by Hubsquid</title>
		<link>http://sparxengine.net/books-on-game-development.htm/comment-page-1#comment-23</link>
		<dc:creator>Hubsquid</dc:creator>
		<pubDate>Fri, 30 Apr 2010 18:48:29 +0000</pubDate>
		<guid isPermaLink="false">http://sparxengine.net/?p=18#comment-23</guid>
		<description>[...] April 30, 2010 Posted by Mahesh in Uncategorized.  trackback  Books on Game development : http://sparxengine.net/books-on-game-development.htm [...]</description>
		<content:encoded><![CDATA[<p>[...] April 30, 2010 Posted by Mahesh in Uncategorized.  trackback  Books on Game development : <a href="http://sparxengine.net/books-on-game-development.htm" rel="nofollow">http://sparxengine.net/books-on-game-development.htm</a> [...]</p>
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		<title>Comment on Percentages made easy! by mike</title>
		<link>http://sparxengine.net/percentages-made-easy.htm/comment-page-1#comment-20</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Sat, 23 Jan 2010 09:18:34 +0000</pubDate>
		<guid isPermaLink="false">http://sparxengine.net/?p=4#comment-20</guid>
		<description>deo..finally someone took the time to really help those who cant grasp and maintain the formulas required.
thx.
I&#039;m studying for my GED here in Calif,
wish me luck!</description>
		<content:encoded><![CDATA[<p>deo..finally someone took the time to really help those who cant grasp and maintain the formulas required.<br />
thx.<br />
I&#8217;m studying for my GED here in Calif,<br />
wish me luck!</p>
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		<title>Comment on Free graphics resources for game developers by pasten</title>
		<link>http://sparxengine.net/free-graphics-resources-for-game-developers.htm/comment-page-1#comment-7</link>
		<dc:creator>pasten</dc:creator>
		<pubDate>Sat, 28 Feb 2009 00:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://sparxengine.net/?p=31#comment-7</guid>
		<description>Great compilatiom of free/open source resources for game developers. Good job there. Here&#039;s a link that for more game development related resources. Visit here: http://www.ambrosine.com/resource.html</description>
		<content:encoded><![CDATA[<p>Great compilatiom of free/open source resources for game developers. Good job there. Here&#8217;s a link that for more game development related resources. Visit here: <a href="http://www.ambrosine.com/resource.html" rel="nofollow">http://www.ambrosine.com/resource.html</a></p>
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		<title>Comment on Percentages made easy! by Deozaan</title>
		<link>http://sparxengine.net/percentages-made-easy.htm/comment-page-1#comment-2</link>
		<dc:creator>Deozaan</dc:creator>
		<pubDate>Mon, 04 Aug 2008 02:38:23 +0000</pubDate>
		<guid isPermaLink="false">http://sparxengine.net/?p=4#comment-2</guid>
		<description>I wrote this article because just last night I was trying to scale some numbers down in my game I&#039;m programming and I was having a hard time remembering the proper way to find the correct ratio.

All sorts of questions were going through my head, such as: Which number goes on top of the division? Percentages are a decimal, which means that the larger number goes on bottom, right? Well what about if you have a really big object and want to find out what percent it is compared to the smaller one?

Then I remembered this trick and my problems were solved!</description>
		<content:encoded><![CDATA[<p>I wrote this article because just last night I was trying to scale some numbers down in my game I&#8217;m programming and I was having a hard time remembering the proper way to find the correct ratio.</p>
<p>All sorts of questions were going through my head, such as: Which number goes on top of the division? Percentages are a decimal, which means that the larger number goes on bottom, right? Well what about if you have a really big object and want to find out what percent it is compared to the smaller one?</p>
<p>Then I remembered this trick and my problems were solved!</p>
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